Skyrim's map was 37.1 square kilometers, while Oblivion's map is 51 square kilometers (including the Shivering Isles). Eventually, Rebelzize was brought in to help market the project and create a presence online to get help with funding and reach out to modders who may be interested in joining the project.Įven with the evergrowing team of modders, the undertaking is a massive one.
As detailed in the recent Dev Diary on Rebelzize's official YouTube page, this didn't exactly go according to plan, and a second modder was brought in to help get the tool running properly. After reaching a somewhat stable build, the team's ambitions only grew. Zilav's idea was to create a tool that could convert and load all of The Elder Scrolls IV: Oblivion's data into Skyrim's creation engine.
The mod began as the passion project of a single modder named Zilav less than a year after Skyrim's 2012 release.